Artwork Guidelines
If you are not sure about the quality of your artwork, do not worry. Please go ahead and upload it at the time of ordering. We check every artwork file for quality in order to ensure adequate final results and we will let you know if there is a problem with your artwork. As a general rule, please use the best quality artwork that is available to you.
For best results and to minimize any delays with your order, please follow the artwork submission guidelines below:
It is best to submit your artwork in EPS (when using Vector graphics), or TIFF (when using bitmap graphics) formats. JPEG, GIF, PNG, AI, PDF, and most other formats are also acceptable.
Resolution
For bitmap artwork types (JPEG, TIFF, GIF, PNG, etc.) please use 1200dpi (Dots Per Inch) resolution at actual product size, if available. Example: if the product you are ordering is a 1"x1" label or badge, the image size should be 1"x1" at 1200dpi resolution, in pixels dimensions that's a 1200x1200. Alternatively a 600dpi, 300dpi and lower resolution image can also work, however best results are achieved using up-to 1200dpi images. Higher than 1200dpi is not recommended as there is no resolution advantage to be gained, but the artwork will still be accepted and can be uploaded during ordering.
Compression
When submitting JPEG, GIF, PNG, PDF, or any other image types that support compression, or color palette selection, please use the least compression level, widest color palette, or highest quality setting offered by your imaging software when saving. This will help preserve the state of the image closer to its original form and will generally produce the best final results.
Fonts
When submitting artwork in vector graphics (EPS, AI, etc.) format, all fonts should be converted to paths (please refer to your software documentation).
Colors
Colors for all types of artwork are recommended in CMYK model for best color-match, but RGB model is also acceptable (please refer to your software documentation).
Bleed
When using artwork or image that requires full bleed, please leave at least 1/8" as a safe area to allow for trimming and to protect important parts of the artwork from being excluded from the image or from being too close to the edge.
For best results and to minimize any delays with your order, please follow the artwork submission guidelines below:
It is best to submit your artwork in EPS (when using Vector graphics), or TIFF (when using bitmap graphics) formats. JPEG, GIF, PNG, AI, PDF, and most other formats are also acceptable.
Resolution
For bitmap artwork types (JPEG, TIFF, GIF, PNG, etc.) please use 1200dpi (Dots Per Inch) resolution at actual product size, if available. Example: if the product you are ordering is a 1"x1" label or badge, the image size should be 1"x1" at 1200dpi resolution, in pixels dimensions that's a 1200x1200. Alternatively a 600dpi, 300dpi and lower resolution image can also work, however best results are achieved using up-to 1200dpi images. Higher than 1200dpi is not recommended as there is no resolution advantage to be gained, but the artwork will still be accepted and can be uploaded during ordering.
Compression
When submitting JPEG, GIF, PNG, PDF, or any other image types that support compression, or color palette selection, please use the least compression level, widest color palette, or highest quality setting offered by your imaging software when saving. This will help preserve the state of the image closer to its original form and will generally produce the best final results.
Fonts
When submitting artwork in vector graphics (EPS, AI, etc.) format, all fonts should be converted to paths (please refer to your software documentation).
Colors
Colors for all types of artwork are recommended in CMYK model for best color-match, but RGB model is also acceptable (please refer to your software documentation).
Bleed
When using artwork or image that requires full bleed, please leave at least 1/8" as a safe area to allow for trimming and to protect important parts of the artwork from being excluded from the image or from being too close to the edge.

